It’s a swan song, but it fails to advance the 3-D Zelda gameplay beyond what OoT already accomplished. Also, OoT had better dungeon design and music. And at least Wind Waker tried something slightly new with the sailing (though WW was not nearly as good as OoT.)
I noticed that the dungeons in TP got steadily better and better as the game progressed.
I was disappointed that the Wiimote-based swordplay was so superficial; I feel like gesture-based gameplay has the potential to revolutionize Zelda to the same extent that Ocarina of Time did, but in TP it was simply tacked on.
I’m really, really, really looking forward to Skyward Sword. It’s time for Nintendo to get bold and completely change the way these games are played, instead of recycling 12-year-old gameplay ideas.