In fact, I’m not sure I’m all that impressed, from the looks and feats specified on the shacknews site that Jbor posted about earlier.
Sure, newer and nicer graphics is always nice. But definitely not superior to the quality of a game, in my opinion.
There is a horrific example that comes to my mind. Remember Baldur’s Gate II: Shadows of Amn? (One of the greatest rpg games I’ve played, with a really non-linear plot and different game endings, and an overall “magic” vibe going on, despite sluggish graphics).
Some years after BG II, there came about a follow up version (well, in this case, I guess, it was more a question of being developed on license from the original brand owners). I don’t remember its name, but it was for XBox and I bought it… played it… and it sucked big time. Fully linear story to begin with. Go from point A to point B. Nothing to be left for the imagination.
I’m not saying this has to be the case with Diablo III, but it didn’t look like it’s bringing many new novel ideas to the table, something I think the current gaming landscape suffers from. Graphics and cinematics certainly isn’t what I, for one, am looking for.