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ragingloli's avatar

Will game developers and publishers ever have the balls to make a "God of War" game, where Kratos kills Yahweh and Jesus?

Asked by ragingloli (51967points) April 23rd, 2018
16 responses
“Great Question” (1points)

I mean, they have already blasphemed against the Greek and Norse religions.

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RedDeerGuy1's avatar

Then why not add the Flying Spaghetti Monster YouTube video morgan freeman

RedDeerGuy1's avatar

In the original dungeons and dragons game first edition had Jesus as a killable npc. People complained in the 70’s and thats why chirstian dieties are no longer listed in the monsters compendium. I believe that Zooual started off as a christain devil and Ghostbusters had to change the name.

Zaku's avatar

Well there’s the series I like, Dominions , where you can design your own pretender god (over 200 forms, ranging from medusas and titans to statues and fountains of blood) and battle other gods to try to be the new chief god. There are certainly prophets and self-mutilating flagellants and priests and virgins and all manner of other things to kill (over 3000 types), or blood sacrifice, or smite, or disease, or drench in rains of blood and/or toads (about 1000 magical effects, and many types of violence).

Yellowdog's avatar

The Swedish roleplaying game Kult (a very dark roleplaying game, roughly based on Cabbalistic and Gnostic principals—based on the principle that the created universe is somewhat a prison and much darker than unenlightened humans perceive) simply called him Messiah.

Messiah was Jesus/Yeshua give-or-take fifteen years—basically an enlightened or transcended human and fairly unreliable, but the son or Prometheus of his father, the Demiurge. In the really dark, heavy RPG stuff, much of the material is NOT well defined and contradictory— and—good and evil is not clear, either, except that its ALL kinda bad for us at least.

In order to be effective, role playing games and dark renditions of Jesus. or Christian deity concepts, must be based on something really existing in the annals of the occult—or based on the idea that things are much darker than we hope or expect they will be. Mere mockery or perversion of current beliefs in order to insult people who believe in them won’t really be effective.

Yellowdog's avatar

In the Norse religions, chaos and evil triumph. Why not Kratos?

The Greek gods were more like superheroes or Bewitched characters—turning each other into this and that. Not too different from role playing games anyway.

MrGrimm888's avatar

Most Gods in GOW, are intimidating, and scary. I think it just wouldn’t be that interesting to have Jesus, as a character.

kritiper's avatar

Give it time, give it time…

Yellowdog's avatar

No disrespect intended, RedDeerGuy—(and I’m sure many will agree with you and not me)—but lets not include immature pranks and characatures. Kind of like the killer fake vomit.

I am a Christian and I have no problem with, for role playing game purposes, having Jesus/Yeshua not being what we believe or expect. Maybe the true purpose for Christianity as WE know it is changed or altered from truth because we cannot face the truth about reality,or God, and that Jesus is not what we’ve been led to believe. The TRUTH about God or Jesus is far darker or more terrifying than we can cope with, so we invented a different religion and have dubbed it ‘CHristianity’. That;s one approach.

There is also the trope that, in a very dark and fallen game universe, maybe Jesus IS the Son of God or God the Son, and that saints or angels exist, but are just not very powerful or don’t really help us or care about us. They’ve kind of disappeared or abandoned this world. Evil church hierarchies, fallen angels, twisted wretches that were once angels, are all that remain for the most part. There is little more than vain hope and comfort in the broken Cathedrals and corrupt church hierarchies but no divine help for us.

A third possibility is that God DOES intervene in the machinery or sequence of events, but we still suffer horrendous pain and despair in the sacrifices we must make.

Isn’t this better than Chickenzilla Jesus Robots for roleplaying purposes?

Christianity and the dark Gothic atmosphere (or the really weird stuff Christian missionaries encounter on the mission field, or demon possession), are perfectly compatible with roleplay gaming.

RedDeerGuy1's avatar

@Yellowdog O.K. I just saw an opportunity to share a laugh that I was holding in. I don’t have anyone to share funny’s with other than Fluther.

Yellowdog's avatar

I like your answers and I don’t mind atheist humour. Just I think that RPGs ought to be scary, mystic, dark, and Goth— Good exists as a light in a dark place but ultimately fades or is dying out or the angels and saints don’t really care about us and will offer no help . Church can be full of scared, tyrannical, insecure and corrupt hierarchies. Ida know I just can’t put the Spaghetti monster in the mix.

Darth_Algar's avatar

It’s not a matter of balls, the Christian mythology just isn’t that interesting a setting for a action/adventure game series.

Yellowdog's avatar

As I said above, there’s some pretty weird stuff on the mission field, from pagan religions, demon possession, and hostile regimes. In a more Gothic setting there is plenty of weird stuff in Gnosticism and Mysticism (Jewish, Christian, Muslim) or a dark dystopian future after the rapture or second coming—or, as mentioned above, where the church leaders or the saints, angels and deities are themselves warped, flawed, demented, or not very helpful even if “good” in a very dark, broken universe.

Darth_Algar's avatar

@Yellowdog

The Legacy of Kain series ( particularly from the second game, Soul Reaver, and up) was pretty heavily influenced by Gnosticism actually.

The last game in that series came out in 2003 though.

SergeantQueen's avatar

Nothing about Christianity is cool enough, as many others have said. Greek mythology has a lot more components and is way more interesting/scary than God/Jesus

Yellowdog's avatar

Well, with God being an immaterial being and beyond being harmed by created things—

And with Yeshua / Jesus being pretty much an ordinary man physically, who can die, and whose only miracles pretty much limited to healing individuals,, raising a few from the dead to resume their everyday lives, and meeting the rather uneventful needs of people (feeding five thousand or turning water into wine at a wedding), not much RPG potential there, either.

At least you’re sticking with the God / Messiah of the Bible to conclude this. I find the archons, death angels, saints and demiurge of Kult (the Swedish role playing game, not sure if its still in print) far more interesting in a Gothic or dystopic RPG setting

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